Veröffentlichung hinzugefügt (minor changes or none in files, github ignore does not really work in VS2015)

master
Dominic Reich 9 years ago
parent 386d688e20
commit 6c8ba65851

@ -1,173 +1,207 @@
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@ -1,13 +1,13 @@
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@ -1,35 +1,35 @@
Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("Aufwachen")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("Aufwachen")>
<Assembly: AssemblyCopyright("Copyright © 2014")>
<Assembly: AssemblyTrademark("")>
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' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("1.0.0.*")>
<Assembly: AssemblyFileVersion("1.0")>
Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("Aufwachen")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("Dominic Reich")>
<Assembly: AssemblyProduct("Aufwachen")>
<Assembly: AssemblyCopyright("Copyright © 2014 Dominic Reich")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("1576cf11-8bdd-4500-bc7c-6b5db091cb07")>
' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyFileVersion("1.0")>

@ -1,11 +1,11 @@
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@ -1,11 +1,11 @@
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@ -1,123 +1,123 @@
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Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="timer_status.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

@ -1,11 +1,11 @@
Public Class frm_Status
Private Sub frm_Status_Load(sender As Object, e As EventArgs) Handles MyBase.Load
timer_status.Enabled = True
End Sub
Private Sub timer_status_Tick(sender As Object, e As EventArgs) Handles timer_status.Tick
frm_Main.Enabled = True
Me.Close()
End Sub
Public Class frm_Status
Private Sub frm_Status_Load(sender As Object, e As EventArgs) Handles MyBase.Load
timer_status.Enabled = True
End Sub
Private Sub timer_status_Tick(sender As Object, e As EventArgs) Handles timer_status.Tick
frm_Main.Enabled = True
Me.Close()
End Sub
End Class

@ -1,10 +1,11 @@
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.exe.config
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.exe
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.pdb
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.xml
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.frm_Main.resources
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.Resources.resources
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.vbproj.GenerateResource.Cache
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.exe
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.xml
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.pdb
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.exe.config
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.exe
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.pdb
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\bin\Debug\Aufwachen.xml
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.frm_Main.resources
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.Resources.resources
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.vbproj.GenerateResource.Cache
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.exe
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.xml
C:\Users\Dominic\AppData\Local\Temporary Projects\Aufwachen\obj\Debug\Aufwachen.pdb
C:\Users\Dominic\Documents\Visual Studio 2015\Projects\Aufwachen\Aufwachen\bin\Debug\Aufwachen.exe.config

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