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29 lines
1.3 KiB
29 lines
1.3 KiB
4 years ago
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#include "sensor.h"
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const resolution_info_t resolution[FRAMESIZE_INVALID] = {
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{ 96, 96, ASPECT_RATIO_1X1 }, /* 96x96 */
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{ 160, 120, ASPECT_RATIO_4X3 }, /* QQVGA */
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{ 176, 144, ASPECT_RATIO_5X4 }, /* QCIF */
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{ 240, 176, ASPECT_RATIO_4X3 }, /* HQVGA */
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{ 240, 240, ASPECT_RATIO_1X1 }, /* 240x240 */
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{ 320, 240, ASPECT_RATIO_4X3 }, /* QVGA */
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{ 400, 296, ASPECT_RATIO_4X3 }, /* CIF */
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{ 480, 320, ASPECT_RATIO_3X2 }, /* HVGA */
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{ 640, 480, ASPECT_RATIO_4X3 }, /* VGA */
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{ 800, 600, ASPECT_RATIO_4X3 }, /* SVGA */
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{ 1024, 768, ASPECT_RATIO_4X3 }, /* XGA */
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{ 1280, 720, ASPECT_RATIO_16X9 }, /* HD */
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{ 1280, 1024, ASPECT_RATIO_5X4 }, /* SXGA */
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{ 1600, 1200, ASPECT_RATIO_4X3 }, /* UXGA */
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// 3MP Sensors
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{ 1920, 1080, ASPECT_RATIO_16X9 }, /* FHD */
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{ 720, 1280, ASPECT_RATIO_9X16 }, /* Portrait HD */
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{ 864, 1536, ASPECT_RATIO_9X16 }, /* Portrait 3MP */
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{ 2048, 1536, ASPECT_RATIO_4X3 }, /* QXGA */
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// 5MP Sensors
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{ 2560, 1440, ASPECT_RATIO_16X9 }, /* QHD */
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{ 2560, 1600, ASPECT_RATIO_16X10 }, /* WQXGA */
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{ 1088, 1920, ASPECT_RATIO_9X16 }, /* Portrait FHD */
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{ 2560, 1920, ASPECT_RATIO_4X3 }, /* QSXGA */
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};
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